Naturalized Motion Generator for NPC in 3D Game

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초록

In the 3D game, there are many NPCs for various purposes, and the variety of motion of these NPCs increases the immersion feeling of the game. In this paper, we propose a noise - based motion editing technique that can add diversity and naturalness to the motion of NPCs. In the area of computer graphics, noise function has been used as a classical method of applying the naturalness of the animation. We extract these noise functions from existing motion signals and control them to make many similar motions naturally.

키워드

Character animationNoise functionNoise fitting
제목
Naturalized Motion Generator for NPC in 3D Game
저자
Yoon, Jong-ChulYoon, In SeobHong, Jong-Sung
DOI
10.1007/978-3-319-66715-7_41
발행일
2018
유형
Proceedings Paper
저널명
Lecture Notes in Computer Science
10507
페이지
366 ~ 369