Naturalized Motion Generator for NPC in 3D Game

Citations

WEB OF SCIENCE

0
Citations

SCOPUS

0

초록

In the 3D game, there are many NPCs for various purposes, and the variety of motion of these NPCs increases the immersion feeling of the game. In this paper, we propose a noise - based motion editing technique that can add diversity and naturalness to the motion of NPCs. In the area of computer graphics, noise function has been used as a classical method of applying the naturalness of the animation. We extract these noise functions from existing motion signals and control them to make many similar motions naturally.

키워드

Character animation; Noise function; Noise fitting
제목
Naturalized Motion Generator for NPC in 3D Game
저자
Yoon, Jong-Chul; Yoon, In Seob; Hong, Jong-Sung
DOI
10.1007/978-3-319-66715-7_41
발행일
2018
유형
Proceedings Paper
저널명
Lecture Notes in Computer Science
권
10507
페이지
366 ~ 369