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Naturalized Motion Generator for NPC in 3D Game
- Yoon, Jong-Chul;
- Yoon, In Seob;
- Hong, Jong-Sung
Citations
WEB OF SCIENCE
0Citations
SCOPUS
0초록
In the 3D game, there are many NPCs for various purposes, and the variety of motion of these NPCs increases the immersion feeling of the game. In this paper, we propose a noise - based motion editing technique that can add diversity and naturalness to the motion of NPCs. In the area of computer graphics, noise function has been used as a classical method of applying the naturalness of the animation. We extract these noise functions from existing motion signals and control them to make many similar motions naturally.
키워드
Character animation; Noise function; Noise fitting
- 제목
- Naturalized Motion Generator for NPC in 3D Game
- 저자
- Yoon, Jong-Chul; Yoon, In Seob; Hong, Jong-Sung
- 발행일
- 2018
- 유형
- Proceedings Paper
- 권
- 10507
- 페이지
- 366 ~ 369